[settings]
my_peds14Count = 21
my_peds14[0]Model = s_m_m_strperf_01
my_peds14[0]Model2 = 0x795AC7A8
my_peds14[0]Positionx = 603.1772
my_peds14[0]Positiony = -458.7243
my_peds14[0]Positionz = 24.8178
my_peds14[0]Heading = 345.4997
my_peds14[0]Task = 1
my_peds14[0]Weapon = CarbineRifle
my_peds14[0]Group = 1
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Random
my_peds14[0]my_peds_Accuracy = 60
my_peds14[0]my_peds_Health = 1000
my_peds14[0]my_peds_Armour = 200
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 70
my_peds14[0]my_peds_CanLeaveGuardRange = True
my_peds14[0]my_peds_GuardRange = 70
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 30
my_peds14[0]my_peds_hearingRange = 60
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 15
my_peds14[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = s_m_m_strperf_01
my_peds14[1]Model2 = 0x795AC7A8
my_peds14[1]Positionx = 601.1313
my_peds14[1]Positiony = -458.819
my_peds14[1]Positionz = 24.87099
my_peds14[1]Heading = 344.5352
my_peds14[1]Task = 1
my_peds14[1]Weapon = CarbineRifle
my_peds14[1]Group = 1
my_peds14[1]SeatPosition = -1
my_peds14[1]my_peds_variation = Random
my_peds14[1]my_peds_Accuracy = 60
my_peds14[1]my_peds_Health = 1000
my_peds14[1]my_peds_Armour = 200
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 70
my_peds14[1]my_peds_CanLeaveGuardRange = True
my_peds14[1]my_peds_GuardRange = 70
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 30
my_peds14[1]my_peds_hearingRange = 60
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 15
my_peds14[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 0
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO_TEXTURE = 0
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[1]COMPONENT_LEGS_TEXTURE = 0
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1
my_peds14[2]Model = s_m_m_strperf_01
my_peds14[2]Model2 = 0x795AC7A8
my_peds14[2]Positionx = 599.8561
my_peds14[2]Positiony = -458.2302
my_peds14[2]Positionz = 24.80292
my_peds14[2]Heading = 345.2738
my_peds14[2]Task = 1
my_peds14[2]Weapon = CarbineRifle
my_peds14[2]Group = 1
my_peds14[2]SeatPosition = -1
my_peds14[2]my_peds_variation = Random
my_peds14[2]my_peds_Accuracy = 60
my_peds14[2]my_peds_Health = 1000
my_peds14[2]my_peds_Armour = 200
my_peds14[2]my_peds_Invincible = False
my_peds14[2]my_peds_DrivingSpeed = 60
my_peds14[2]my_peds_DrivingStyle = Normal
my_peds14[2]my_peds_CombatEngaugeRange = 70
my_peds14[2]my_peds_CanLeaveGuardRange = True
my_peds14[2]my_peds_GuardRange = 70
my_peds14[2]my_peds_VecFallowDist = 5
my_peds14[2]my_peds_seeingRange = 30
my_peds14[2]my_peds_hearingRange = 60
my_peds14[2]my_peds_group_numb = 0
my_peds14[2]my_peds_Combat_Ability = 15
my_peds14[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[2]my_peds_can_exit_vehicle = False
my_peds14[2]my_peds_waypoint = 0
my_peds14[2]COMPONENT_FACE_DRAWABLE = 0
my_peds14[2]COMPONENT_FACE_TEXTURE = 0
my_peds14[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[2]COMPONENT_HEAD_TEXTURE = 0
my_peds14[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[2]COMPONENT_HAIR_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[2]COMPONENT_TORSO_TEXTURE = 0
my_peds14[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[2]COMPONENT_LEGS_TEXTURE = 0
my_peds14[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[2]COMPONENT_HANDS_TEXTURE = 0
my_peds14[2]COMPONENT_FEET_DRAWABLE = 0
my_peds14[2]COMPONENT_FEET_TEXTURE = 0
my_peds14[2]COMPONENT_EYES_DRAWABLE = 0
my_peds14[2]COMPONENT_EYES_TEXTURE = 0
my_peds14[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[2]COMPONENT_TASKS_TEXTURE = 0
my_peds14[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[2]PROP_HATS_INDEX = -1
my_peds14[2]PROP_HATS_TEXTURE = -1
my_peds14[2]PROP_GLASSES_INDEX = -1
my_peds14[2]PROP_GLASSES_TEXTURE = -1
my_peds14[2]PROP_EARS_INDEX = -1
my_peds14[2]PROP_EARS_TEXTURE = -1
my_peds14[3]Model = s_m_m_strperf_01
my_peds14[3]Model2 = 0x795AC7A8
my_peds14[3]Positionx = 600.4052
my_peds14[3]Positiony = -456.4026
my_peds14[3]Positionz = 24.74498
my_peds14[3]Heading = 345.2407
my_peds14[3]Task = 1
my_peds14[3]Weapon = CarbineRifle
my_peds14[3]Group = 1
my_peds14[3]SeatPosition = -1
my_peds14[3]my_peds_variation = Random
my_peds14[3]my_peds_Accuracy = 60
my_peds14[3]my_peds_Health = 1000
my_peds14[3]my_peds_Armour = 200
my_peds14[3]my_peds_Invincible = False
my_peds14[3]my_peds_DrivingSpeed = 60
my_peds14[3]my_peds_DrivingStyle = Normal
my_peds14[3]my_peds_CombatEngaugeRange = 70
my_peds14[3]my_peds_CanLeaveGuardRange = True
my_peds14[3]my_peds_GuardRange = 70
my_peds14[3]my_peds_VecFallowDist = 5
my_peds14[3]my_peds_seeingRange = 30
my_peds14[3]my_peds_hearingRange = 60
my_peds14[3]my_peds_group_numb = 0
my_peds14[3]my_peds_Combat_Ability = 15
my_peds14[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[3]my_peds_can_exit_vehicle = False
my_peds14[3]my_peds_waypoint = 0
my_peds14[3]COMPONENT_FACE_DRAWABLE = 0
my_peds14[3]COMPONENT_FACE_TEXTURE = 0
my_peds14[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[3]COMPONENT_HEAD_TEXTURE = 0
my_peds14[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[3]COMPONENT_HAIR_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[3]COMPONENT_TORSO_TEXTURE = 0
my_peds14[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[3]COMPONENT_LEGS_TEXTURE = 0
my_peds14[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[3]COMPONENT_HANDS_TEXTURE = 0
my_peds14[3]COMPONENT_FEET_DRAWABLE = 0
my_peds14[3]COMPONENT_FEET_TEXTURE = 0
my_peds14[3]COMPONENT_EYES_DRAWABLE = 0
my_peds14[3]COMPONENT_EYES_TEXTURE = 0
my_peds14[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[3]COMPONENT_TASKS_TEXTURE = 0
my_peds14[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[3]PROP_HATS_INDEX = -1
my_peds14[3]PROP_HATS_TEXTURE = -1
my_peds14[3]PROP_GLASSES_INDEX = -1
my_peds14[3]PROP_GLASSES_TEXTURE = -1
my_peds14[3]PROP_EARS_INDEX = -1
my_peds14[3]PROP_EARS_TEXTURE = -1
my_peds14[4]Model = s_m_m_strperf_01
my_peds14[4]Model2 = 0x795AC7A8
my_peds14[4]Positionx = 601.1032
my_peds14[4]Positiony = -455.1462
my_peds14[4]Positionz = 24.74499
my_peds14[4]Heading = 344.7538
my_peds14[4]Task = 1
my_peds14[4]Weapon = CarbineRifle
my_peds14[4]Group = 1
my_peds14[4]SeatPosition = -1
my_peds14[4]my_peds_variation = Random
my_peds14[4]my_peds_Accuracy = 60
my_peds14[4]my_peds_Health = 1000
my_peds14[4]my_peds_Armour = 200
my_peds14[4]my_peds_Invincible = False
my_peds14[4]my_peds_DrivingSpeed = 60
my_peds14[4]my_peds_DrivingStyle = Normal
my_peds14[4]my_peds_CombatEngaugeRange = 70
my_peds14[4]my_peds_CanLeaveGuardRange = True
my_peds14[4]my_peds_GuardRange = 70
my_peds14[4]my_peds_VecFallowDist = 5
my_peds14[4]my_peds_seeingRange = 30
my_peds14[4]my_peds_hearingRange = 60
my_peds14[4]my_peds_group_numb = 0
my_peds14[4]my_peds_Combat_Ability = 15
my_peds14[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[4]my_peds_can_exit_vehicle = False
my_peds14[4]my_peds_waypoint = 0
my_peds14[4]COMPONENT_FACE_DRAWABLE = 0
my_peds14[4]COMPONENT_FACE_TEXTURE = 0
my_peds14[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[4]COMPONENT_HEAD_TEXTURE = 0
my_peds14[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[4]COMPONENT_HAIR_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[4]COMPONENT_TORSO_TEXTURE = 0
my_peds14[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[4]COMPONENT_LEGS_TEXTURE = 0
my_peds14[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[4]COMPONENT_HANDS_TEXTURE = 0
my_peds14[4]COMPONENT_FEET_DRAWABLE = 0
my_peds14[4]COMPONENT_FEET_TEXTURE = 0
my_peds14[4]COMPONENT_EYES_DRAWABLE = 0
my_peds14[4]COMPONENT_EYES_TEXTURE = 0
my_peds14[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[4]COMPONENT_TASKS_TEXTURE = 0
my_peds14[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[4]PROP_HATS_INDEX = -1
my_peds14[4]PROP_HATS_TEXTURE = -1
my_peds14[4]PROP_GLASSES_INDEX = -1
my_peds14[4]PROP_GLASSES_TEXTURE = -1
my_peds14[4]PROP_EARS_INDEX = -1
my_peds14[4]PROP_EARS_TEXTURE = -1
my_peds14[5]Model = s_m_m_strperf_01
my_peds14[5]Model2 = 0x795AC7A8
my_peds14[5]Positionx = 603.6188
my_peds14[5]Positiony = -453.9677
my_peds14[5]Positionz = 24.74501
my_peds14[5]Heading = 344.9473
my_peds14[5]Task = 1
my_peds14[5]Weapon = CarbineRifle
my_peds14[5]Group = 1
my_peds14[5]SeatPosition = -1
my_peds14[5]my_peds_variation = Random
my_peds14[5]my_peds_Accuracy = 60
my_peds14[5]my_peds_Health = 1000
my_peds14[5]my_peds_Armour = 200
my_peds14[5]my_peds_Invincible = False
my_peds14[5]my_peds_DrivingSpeed = 60
my_peds14[5]my_peds_DrivingStyle = Normal
my_peds14[5]my_peds_CombatEngaugeRange = 70
my_peds14[5]my_peds_CanLeaveGuardRange = True
my_peds14[5]my_peds_GuardRange = 70
my_peds14[5]my_peds_VecFallowDist = 5
my_peds14[5]my_peds_seeingRange = 30
my_peds14[5]my_peds_hearingRange = 60
my_peds14[5]my_peds_group_numb = 0
my_peds14[5]my_peds_Combat_Ability = 15
my_peds14[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[5]my_peds_can_exit_vehicle = False
my_peds14[5]my_peds_waypoint = 0
my_peds14[5]COMPONENT_FACE_DRAWABLE = 0
my_peds14[5]COMPONENT_FACE_TEXTURE = 0
my_peds14[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[5]COMPONENT_HEAD_TEXTURE = 0
my_peds14[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[5]COMPONENT_HAIR_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[5]COMPONENT_TORSO_TEXTURE = 0
my_peds14[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[5]COMPONENT_LEGS_TEXTURE = 0
my_peds14[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[5]COMPONENT_HANDS_TEXTURE = 0
my_peds14[5]COMPONENT_FEET_DRAWABLE = 0
my_peds14[5]COMPONENT_FEET_TEXTURE = 0
my_peds14[5]COMPONENT_EYES_DRAWABLE = 0
my_peds14[5]COMPONENT_EYES_TEXTURE = 0
my_peds14[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[5]COMPONENT_TASKS_TEXTURE = 0
my_peds14[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[5]PROP_HATS_INDEX = -1
my_peds14[5]PROP_HATS_TEXTURE = -1
my_peds14[5]PROP_GLASSES_INDEX = -1
my_peds14[5]PROP_GLASSES_TEXTURE = -1
my_peds14[5]PROP_EARS_INDEX = -1
my_peds14[5]PROP_EARS_TEXTURE = -1
my_peds14[6]Model = s_m_m_strperf_01
my_peds14[6]Model2 = 0x795AC7A8
my_peds14[6]Positionx = 601.1622
my_peds14[6]Positiony = -451.5902
my_peds14[6]Positionz = 24.74488
my_peds14[6]Heading = 345.1527
my_peds14[6]Task = 1
my_peds14[6]Weapon = CarbineRifle
my_peds14[6]Group = 1
my_peds14[6]SeatPosition = -1
my_peds14[6]my_peds_variation = Random
my_peds14[6]my_peds_Accuracy = 60
my_peds14[6]my_peds_Health = 1000
my_peds14[6]my_peds_Armour = 200
my_peds14[6]my_peds_Invincible = False
my_peds14[6]my_peds_DrivingSpeed = 60
my_peds14[6]my_peds_DrivingStyle = Normal
my_peds14[6]my_peds_CombatEngaugeRange = 70
my_peds14[6]my_peds_CanLeaveGuardRange = True
my_peds14[6]my_peds_GuardRange = 70
my_peds14[6]my_peds_VecFallowDist = 5
my_peds14[6]my_peds_seeingRange = 30
my_peds14[6]my_peds_hearingRange = 60
my_peds14[6]my_peds_group_numb = 0
my_peds14[6]my_peds_Combat_Ability = 15
my_peds14[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[6]my_peds_can_exit_vehicle = False
my_peds14[6]my_peds_waypoint = 0
my_peds14[6]COMPONENT_FACE_DRAWABLE = 0
my_peds14[6]COMPONENT_FACE_TEXTURE = 0
my_peds14[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[6]COMPONENT_HEAD_TEXTURE = 0
my_peds14[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[6]COMPONENT_HAIR_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[6]COMPONENT_TORSO_TEXTURE = 0
my_peds14[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[6]COMPONENT_LEGS_TEXTURE = 0
my_peds14[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[6]COMPONENT_HANDS_TEXTURE = 0
my_peds14[6]COMPONENT_FEET_DRAWABLE = 0
my_peds14[6]COMPONENT_FEET_TEXTURE = 0
my_peds14[6]COMPONENT_EYES_DRAWABLE = 0
my_peds14[6]COMPONENT_EYES_TEXTURE = 0
my_peds14[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[6]COMPONENT_TASKS_TEXTURE = 0
my_peds14[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[6]PROP_HATS_INDEX = -1
my_peds14[6]PROP_HATS_TEXTURE = -1
my_peds14[6]PROP_GLASSES_INDEX = -1
my_peds14[6]PROP_GLASSES_TEXTURE = -1
my_peds14[6]PROP_EARS_INDEX = -1
my_peds14[6]PROP_EARS_TEXTURE = -1
my_peds14[7]Model = s_m_m_strperf_01
my_peds14[7]Model2 = 0x795AC7A8
my_peds14[7]Positionx = 602.2086
my_peds14[7]Positiony = -447.4673
my_peds14[7]Positionz = 24.74487
my_peds14[7]Heading = 344.9789
my_peds14[7]Task = 1
my_peds14[7]Weapon = CarbineRifle
my_peds14[7]Group = 1
my_peds14[7]SeatPosition = -1
my_peds14[7]my_peds_variation = Random
my_peds14[7]my_peds_Accuracy = 60
my_peds14[7]my_peds_Health = 1000
my_peds14[7]my_peds_Armour = 200
my_peds14[7]my_peds_Invincible = False
my_peds14[7]my_peds_DrivingSpeed = 60
my_peds14[7]my_peds_DrivingStyle = Normal
my_peds14[7]my_peds_CombatEngaugeRange = 70
my_peds14[7]my_peds_CanLeaveGuardRange = True
my_peds14[7]my_peds_GuardRange = 70
my_peds14[7]my_peds_VecFallowDist = 5
my_peds14[7]my_peds_seeingRange = 30
my_peds14[7]my_peds_hearingRange = 60
my_peds14[7]my_peds_group_numb = 0
my_peds14[7]my_peds_Combat_Ability = 15
my_peds14[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[7]my_peds_can_exit_vehicle = False
my_peds14[7]my_peds_waypoint = 0
my_peds14[7]COMPONENT_FACE_DRAWABLE = 0
my_peds14[7]COMPONENT_FACE_TEXTURE = 0
my_peds14[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[7]COMPONENT_HEAD_TEXTURE = 0
my_peds14[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[7]COMPONENT_HAIR_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO_TEXTURE = 0
my_peds14[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[7]COMPONENT_LEGS_TEXTURE = 0
my_peds14[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[7]COMPONENT_HANDS_TEXTURE = 0
my_peds14[7]COMPONENT_FEET_DRAWABLE = 0
my_peds14[7]COMPONENT_FEET_TEXTURE = 0
my_peds14[7]COMPONENT_EYES_DRAWABLE = 0
my_peds14[7]COMPONENT_EYES_TEXTURE = 0
my_peds14[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[7]COMPONENT_TASKS_TEXTURE = 0
my_peds14[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[7]PROP_HATS_INDEX = -1
my_peds14[7]PROP_HATS_TEXTURE = -1
my_peds14[7]PROP_GLASSES_INDEX = -1
my_peds14[7]PROP_GLASSES_TEXTURE = -1
my_peds14[7]PROP_EARS_INDEX = -1
my_peds14[7]PROP_EARS_TEXTURE = -1
my_peds14[8]Model = s_m_m_strperf_01
my_peds14[8]Model2 = 0x795AC7A8
my_peds14[8]Positionx = 601.4197
my_peds14[8]Positiony = -445.2639
my_peds14[8]Positionz = 24.74487
my_peds14[8]Heading = 344.9685
my_peds14[8]Task = 1
my_peds14[8]Weapon = CarbineRifle
my_peds14[8]Group = 1
my_peds14[8]SeatPosition = -1
my_peds14[8]my_peds_variation = Random
my_peds14[8]my_peds_Accuracy = 60
my_peds14[8]my_peds_Health = 1000
my_peds14[8]my_peds_Armour = 200
my_peds14[8]my_peds_Invincible = False
my_peds14[8]my_peds_DrivingSpeed = 60
my_peds14[8]my_peds_DrivingStyle = Normal
my_peds14[8]my_peds_CombatEngaugeRange = 70
my_peds14[8]my_peds_CanLeaveGuardRange = True
my_peds14[8]my_peds_GuardRange = 70
my_peds14[8]my_peds_VecFallowDist = 5
my_peds14[8]my_peds_seeingRange = 30
my_peds14[8]my_peds_hearingRange = 60
my_peds14[8]my_peds_group_numb = 0
my_peds14[8]my_peds_Combat_Ability = 15
my_peds14[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[8]my_peds_can_exit_vehicle = False
my_peds14[8]my_peds_waypoint = 0
my_peds14[8]COMPONENT_FACE_DRAWABLE = 0
my_peds14[8]COMPONENT_FACE_TEXTURE = 0
my_peds14[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[8]COMPONENT_HEAD_TEXTURE = 0
my_peds14[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[8]COMPONENT_HAIR_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[8]COMPONENT_TORSO_TEXTURE = 0
my_peds14[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[8]COMPONENT_LEGS_TEXTURE = 0
my_peds14[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[8]COMPONENT_HANDS_TEXTURE = 0
my_peds14[8]COMPONENT_FEET_DRAWABLE = 0
my_peds14[8]COMPONENT_FEET_TEXTURE = 0
my_peds14[8]COMPONENT_EYES_DRAWABLE = 0
my_peds14[8]COMPONENT_EYES_TEXTURE = 0
my_peds14[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[8]COMPONENT_TASKS_TEXTURE = 0
my_peds14[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[8]PROP_HATS_INDEX = -1
my_peds14[8]PROP_HATS_TEXTURE = -1
my_peds14[8]PROP_GLASSES_INDEX = -1
my_peds14[8]PROP_GLASSES_TEXTURE = -1
my_peds14[8]PROP_EARS_INDEX = -1
my_peds14[8]PROP_EARS_TEXTURE = -1
my_peds14[9]Model = s_m_m_strperf_01
my_peds14[9]Model2 = 0x795AC7A8
my_peds14[9]Positionx = 601.2991
my_peds14[9]Positiony = -418.1614
my_peds14[9]Positionz = 24.74491
my_peds14[9]Heading = 345.0003
my_peds14[9]Task = 1
my_peds14[9]Weapon = GrenadeLauncherSmoke
my_peds14[9]Group = 1
my_peds14[9]SeatPosition = -1
my_peds14[9]my_peds_variation = Random
my_peds14[9]my_peds_Accuracy = 60
my_peds14[9]my_peds_Health = 1000
my_peds14[9]my_peds_Armour = 200
my_peds14[9]my_peds_Invincible = False
my_peds14[9]my_peds_DrivingSpeed = 60
my_peds14[9]my_peds_DrivingStyle = Normal
my_peds14[9]my_peds_CombatEngaugeRange = 70
my_peds14[9]my_peds_CanLeaveGuardRange = True
my_peds14[9]my_peds_GuardRange = 70
my_peds14[9]my_peds_VecFallowDist = 5
my_peds14[9]my_peds_seeingRange = 30
my_peds14[9]my_peds_hearingRange = 60
my_peds14[9]my_peds_group_numb = 0
my_peds14[9]my_peds_Combat_Ability = 15
my_peds14[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[9]my_peds_can_exit_vehicle = False
my_peds14[9]my_peds_waypoint = 0
my_peds14[9]COMPONENT_FACE_DRAWABLE = 0
my_peds14[9]COMPONENT_FACE_TEXTURE = 0
my_peds14[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[9]COMPONENT_HEAD_TEXTURE = 0
my_peds14[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[9]COMPONENT_HAIR_TEXTURE = 0
my_peds14[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[9]COMPONENT_TORSO_TEXTURE = 0
my_peds14[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[9]COMPONENT_LEGS_TEXTURE = 0
my_peds14[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[9]COMPONENT_HANDS_TEXTURE = 0
my_peds14[9]COMPONENT_FEET_DRAWABLE = 0
my_peds14[9]COMPONENT_FEET_TEXTURE = 0
my_peds14[9]COMPONENT_EYES_DRAWABLE = 0
my_peds14[9]COMPONENT_EYES_TEXTURE = 0
my_peds14[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[9]COMPONENT_TASKS_TEXTURE = 0
my_peds14[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[9]PROP_HATS_INDEX = -1
my_peds14[9]PROP_HATS_TEXTURE = -1
my_peds14[9]PROP_GLASSES_INDEX = -1
my_peds14[9]PROP_GLASSES_TEXTURE = -1
my_peds14[9]PROP_EARS_INDEX = -1
my_peds14[9]PROP_EARS_TEXTURE = -1
my_peds14[10]Model = s_m_m_strperf_01
my_peds14[10]Model2 = 0x795AC7A8
my_peds14[10]Positionx = 606.4096
my_peds14[10]Positiony = -419.6732
my_peds14[10]Positionz = 24.74491
my_peds14[10]Heading = 345.0008
my_peds14[10]Task = 1
my_peds14[10]Weapon = GrenadeLauncherSmoke
my_peds14[10]Group = 1
my_peds14[10]SeatPosition = -1
my_peds14[10]my_peds_variation = Random
my_peds14[10]my_peds_Accuracy = 60
my_peds14[10]my_peds_Health = 1000
my_peds14[10]my_peds_Armour = 200
my_peds14[10]my_peds_Invincible = False
my_peds14[10]my_peds_DrivingSpeed = 60
my_peds14[10]my_peds_DrivingStyle = Normal
my_peds14[10]my_peds_CombatEngaugeRange = 70
my_peds14[10]my_peds_CanLeaveGuardRange = True
my_peds14[10]my_peds_GuardRange = 70
my_peds14[10]my_peds_VecFallowDist = 5
my_peds14[10]my_peds_seeingRange = 30
my_peds14[10]my_peds_hearingRange = 60
my_peds14[10]my_peds_group_numb = 0
my_peds14[10]my_peds_Combat_Ability = 15
my_peds14[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[10]my_peds_can_exit_vehicle = False
my_peds14[10]my_peds_waypoint = 0
my_peds14[10]COMPONENT_FACE_DRAWABLE = 0
my_peds14[10]COMPONENT_FACE_TEXTURE = 0
my_peds14[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[10]COMPONENT_HEAD_TEXTURE = 0
my_peds14[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[10]COMPONENT_HAIR_TEXTURE = 0
my_peds14[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO_TEXTURE = 0
my_peds14[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[10]COMPONENT_LEGS_TEXTURE = 0
my_peds14[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[10]COMPONENT_HANDS_TEXTURE = 0
my_peds14[10]COMPONENT_FEET_DRAWABLE = 0
my_peds14[10]COMPONENT_FEET_TEXTURE = 0
my_peds14[10]COMPONENT_EYES_DRAWABLE = 0
my_peds14[10]COMPONENT_EYES_TEXTURE = 0
my_peds14[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[10]COMPONENT_TASKS_TEXTURE = 0
my_peds14[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[10]PROP_HATS_INDEX = -1
my_peds14[10]PROP_HATS_TEXTURE = -1
my_peds14[10]PROP_GLASSES_INDEX = -1
my_peds14[10]PROP_GLASSES_TEXTURE = -1
my_peds14[10]PROP_EARS_INDEX = -1
my_peds14[10]PROP_EARS_TEXTURE = -1
my_peds14[11]Model = s_m_m_strperf_01
my_peds14[11]Model2 = 0x795AC7A8
my_peds14[11]Positionx = 606.2703
my_peds14[11]Positiony = -422.1764
my_peds14[11]Positionz = 24.74491
my_peds14[11]Heading = 345.1432
my_peds14[11]Task = 1
my_peds14[11]Weapon = PumpShotgun
my_peds14[11]Group = 1
my_peds14[11]SeatPosition = -1
my_peds14[11]my_peds_variation = Random
my_peds14[11]my_peds_Accuracy = 60
my_peds14[11]my_peds_Health = 1000
my_peds14[11]my_peds_Armour = 200
my_peds14[11]my_peds_Invincible = False
my_peds14[11]my_peds_DrivingSpeed = 60
my_peds14[11]my_peds_DrivingStyle = Normal
my_peds14[11]my_peds_CombatEngaugeRange = 70
my_peds14[11]my_peds_CanLeaveGuardRange = True
my_peds14[11]my_peds_GuardRange = 70
my_peds14[11]my_peds_VecFallowDist = 5
my_peds14[11]my_peds_seeingRange = 30
my_peds14[11]my_peds_hearingRange = 60
my_peds14[11]my_peds_group_numb = 0
my_peds14[11]my_peds_Combat_Ability = 15
my_peds14[11]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[11]my_peds_can_exit_vehicle = False
my_peds14[11]my_peds_waypoint = 0
my_peds14[11]COMPONENT_FACE_DRAWABLE = 0
my_peds14[11]COMPONENT_FACE_TEXTURE = 0
my_peds14[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[11]COMPONENT_HEAD_TEXTURE = 0
my_peds14[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[11]COMPONENT_HAIR_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[11]COMPONENT_TORSO_TEXTURE = 0
my_peds14[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[11]COMPONENT_LEGS_TEXTURE = 0
my_peds14[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[11]COMPONENT_HANDS_TEXTURE = 0
my_peds14[11]COMPONENT_FEET_DRAWABLE = 0
my_peds14[11]COMPONENT_FEET_TEXTURE = 0
my_peds14[11]COMPONENT_EYES_DRAWABLE = 0
my_peds14[11]COMPONENT_EYES_TEXTURE = 0
my_peds14[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[11]COMPONENT_TASKS_TEXTURE = 0
my_peds14[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[11]PROP_HATS_INDEX = -1
my_peds14[11]PROP_HATS_TEXTURE = -1
my_peds14[11]PROP_GLASSES_INDEX = -1
my_peds14[11]PROP_GLASSES_TEXTURE = -1
my_peds14[11]PROP_EARS_INDEX = -1
my_peds14[11]PROP_EARS_TEXTURE = -1
my_peds14[12]Model = s_m_m_strperf_01
my_peds14[12]Model2 = 0x795AC7A8
my_peds14[12]Positionx = 602.2948
my_peds14[12]Positiony = -421.6493
my_peds14[12]Positionz = 24.74492
my_peds14[12]Heading = 345.3401
my_peds14[12]Task = 1
my_peds14[12]Weapon = PumpShotgun
my_peds14[12]Group = 1
my_peds14[12]SeatPosition = -1
my_peds14[12]my_peds_variation = Random
my_peds14[12]my_peds_Accuracy = 60
my_peds14[12]my_peds_Health = 1000
my_peds14[12]my_peds_Armour = 200
my_peds14[12]my_peds_Invincible = False
my_peds14[12]my_peds_DrivingSpeed = 60
my_peds14[12]my_peds_DrivingStyle = Normal
my_peds14[12]my_peds_CombatEngaugeRange = 70
my_peds14[12]my_peds_CanLeaveGuardRange = True
my_peds14[12]my_peds_GuardRange = 70
my_peds14[12]my_peds_VecFallowDist = 5
my_peds14[12]my_peds_seeingRange = 30
my_peds14[12]my_peds_hearingRange = 60
my_peds14[12]my_peds_group_numb = 0
my_peds14[12]my_peds_Combat_Ability = 15
my_peds14[12]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[12]my_peds_can_exit_vehicle = False
my_peds14[12]my_peds_waypoint = 0
my_peds14[12]COMPONENT_FACE_DRAWABLE = 0
my_peds14[12]COMPONENT_FACE_TEXTURE = 0
my_peds14[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[12]COMPONENT_HEAD_TEXTURE = 0
my_peds14[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[12]COMPONENT_HAIR_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[12]COMPONENT_TORSO_TEXTURE = 0
my_peds14[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[12]COMPONENT_LEGS_TEXTURE = 0
my_peds14[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[12]COMPONENT_HANDS_TEXTURE = 0
my_peds14[12]COMPONENT_FEET_DRAWABLE = 0
my_peds14[12]COMPONENT_FEET_TEXTURE = 0
my_peds14[12]COMPONENT_EYES_DRAWABLE = 0
my_peds14[12]COMPONENT_EYES_TEXTURE = 0
my_peds14[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[12]COMPONENT_TASKS_TEXTURE = 0
my_peds14[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[12]PROP_HATS_INDEX = -1
my_peds14[12]PROP_HATS_TEXTURE = -1
my_peds14[12]PROP_GLASSES_INDEX = -1
my_peds14[12]PROP_GLASSES_TEXTURE = -1
my_peds14[12]PROP_EARS_INDEX = -1
my_peds14[12]PROP_EARS_TEXTURE = -1
my_peds14[13]Model = s_m_m_strperf_01
my_peds14[13]Model2 = 0x795AC7A8
my_peds14[13]Positionx = 601.5634
my_peds14[13]Positiony = -423.0131
my_peds14[13]Positionz = 24.74491
my_peds14[13]Heading = 345.1052
my_peds14[13]Task = 1
my_peds14[13]Weapon = SpecialCarbine
my_peds14[13]Group = 1
my_peds14[13]SeatPosition = -1
my_peds14[13]my_peds_variation = Random
my_peds14[13]my_peds_Accuracy = 60
my_peds14[13]my_peds_Health = 1000
my_peds14[13]my_peds_Armour = 200
my_peds14[13]my_peds_Invincible = False
my_peds14[13]my_peds_DrivingSpeed = 60
my_peds14[13]my_peds_DrivingStyle = Normal
my_peds14[13]my_peds_CombatEngaugeRange = 70
my_peds14[13]my_peds_CanLeaveGuardRange = True
my_peds14[13]my_peds_GuardRange = 70
my_peds14[13]my_peds_VecFallowDist = 5
my_peds14[13]my_peds_seeingRange = 30
my_peds14[13]my_peds_hearingRange = 60
my_peds14[13]my_peds_group_numb = 0
my_peds14[13]my_peds_Combat_Ability = 15
my_peds14[13]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[13]my_peds_can_exit_vehicle = False
my_peds14[13]my_peds_waypoint = 0
my_peds14[13]COMPONENT_FACE_DRAWABLE = 0
my_peds14[13]COMPONENT_FACE_TEXTURE = 0
my_peds14[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[13]COMPONENT_HEAD_TEXTURE = 0
my_peds14[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[13]COMPONENT_HAIR_TEXTURE = 0
my_peds14[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[13]COMPONENT_TORSO_TEXTURE = 0
my_peds14[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[13]COMPONENT_LEGS_TEXTURE = 0
my_peds14[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[13]COMPONENT_HANDS_TEXTURE = 0
my_peds14[13]COMPONENT_FEET_DRAWABLE = 0
my_peds14[13]COMPONENT_FEET_TEXTURE = 0
my_peds14[13]COMPONENT_EYES_DRAWABLE = 0
my_peds14[13]COMPONENT_EYES_TEXTURE = 0
my_peds14[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[13]COMPONENT_TASKS_TEXTURE = 0
my_peds14[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[13]PROP_HATS_INDEX = -1
my_peds14[13]PROP_HATS_TEXTURE = -1
my_peds14[13]PROP_GLASSES_INDEX = -1
my_peds14[13]PROP_GLASSES_TEXTURE = -1
my_peds14[13]PROP_EARS_INDEX = -1
my_peds14[13]PROP_EARS_TEXTURE = -1
my_peds14[14]Model = s_m_m_strperf_01
my_peds14[14]Model2 = 0x795AC7A8
my_peds14[14]Positionx = 605.8645
my_peds14[14]Positiony = -415.1729
my_peds14[14]Positionz = 24.74249
my_peds14[14]Heading = 345.0002
my_peds14[14]Task = 1
my_peds14[14]Weapon = Railgun
my_peds14[14]Group = 1
my_peds14[14]SeatPosition = -1
my_peds14[14]my_peds_variation = Random
my_peds14[14]my_peds_Accuracy = 60
my_peds14[14]my_peds_Health = 1000
my_peds14[14]my_peds_Armour = 200
my_peds14[14]my_peds_Invincible = False
my_peds14[14]my_peds_DrivingSpeed = 60
my_peds14[14]my_peds_DrivingStyle = Normal
my_peds14[14]my_peds_CombatEngaugeRange = 70
my_peds14[14]my_peds_CanLeaveGuardRange = True
my_peds14[14]my_peds_GuardRange = 70
my_peds14[14]my_peds_VecFallowDist = 5
my_peds14[14]my_peds_seeingRange = 30
my_peds14[14]my_peds_hearingRange = 60
my_peds14[14]my_peds_group_numb = 0
my_peds14[14]my_peds_Combat_Ability = 15
my_peds14[14]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[14]my_peds_can_exit_vehicle = False
my_peds14[14]my_peds_waypoint = 0
my_peds14[14]COMPONENT_FACE_DRAWABLE = 0
my_peds14[14]COMPONENT_FACE_TEXTURE = 0
my_peds14[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[14]COMPONENT_HEAD_TEXTURE = 0
my_peds14[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[14]COMPONENT_HAIR_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[14]COMPONENT_TORSO_TEXTURE = 0
my_peds14[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[14]COMPONENT_LEGS_TEXTURE = 0
my_peds14[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[14]COMPONENT_HANDS_TEXTURE = 0
my_peds14[14]COMPONENT_FEET_DRAWABLE = 0
my_peds14[14]COMPONENT_FEET_TEXTURE = 0
my_peds14[14]COMPONENT_EYES_DRAWABLE = 0
my_peds14[14]COMPONENT_EYES_TEXTURE = 0
my_peds14[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[14]COMPONENT_TASKS_TEXTURE = 0
my_peds14[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[14]PROP_HATS_INDEX = -1
my_peds14[14]PROP_HATS_TEXTURE = -1
my_peds14[14]PROP_GLASSES_INDEX = -1
my_peds14[14]PROP_GLASSES_TEXTURE = -1
my_peds14[14]PROP_EARS_INDEX = -1
my_peds14[14]PROP_EARS_TEXTURE = -1
my_peds14[15]Model = s_m_m_scientist_01
my_peds14[15]Model2 = 0x4117D39B
my_peds14[15]Positionx = 605.0723
my_peds14[15]Positiony = -432.0011
my_peds14[15]Positionz = 24.74491
my_peds14[15]Heading = 345.0901
my_peds14[15]Task = 1
my_peds14[15]Weapon = Pistol
my_peds14[15]Group = 1
my_peds14[15]SeatPosition = -1
my_peds14[15]my_peds_variation = Random
my_peds14[15]my_peds_Accuracy = 60
my_peds14[15]my_peds_Health = 1000
my_peds14[15]my_peds_Armour = 200
my_peds14[15]my_peds_Invincible = False
my_peds14[15]my_peds_DrivingSpeed = 60
my_peds14[15]my_peds_DrivingStyle = Normal
my_peds14[15]my_peds_CombatEngaugeRange = 70
my_peds14[15]my_peds_CanLeaveGuardRange = True
my_peds14[15]my_peds_GuardRange = 70
my_peds14[15]my_peds_VecFallowDist = 5
my_peds14[15]my_peds_seeingRange = 30
my_peds14[15]my_peds_hearingRange = 60
my_peds14[15]my_peds_group_numb = 0
my_peds14[15]my_peds_Combat_Ability = 15
my_peds14[15]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds14[15]my_peds_can_exit_vehicle = False
my_peds14[15]my_peds_waypoint = 0
my_peds14[15]COMPONENT_FACE_DRAWABLE = 1
my_peds14[15]COMPONENT_FACE_TEXTURE = 1
my_peds14[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[15]COMPONENT_HEAD_TEXTURE = 0
my_peds14[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[15]COMPONENT_HAIR_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO_TEXTURE = 0
my_peds14[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[15]COMPONENT_LEGS_TEXTURE = 2
my_peds14[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[15]COMPONENT_HANDS_TEXTURE = 0
my_peds14[15]COMPONENT_FEET_DRAWABLE = 0
my_peds14[15]COMPONENT_FEET_TEXTURE = 0
my_peds14[15]COMPONENT_EYES_DRAWABLE = 0
my_peds14[15]COMPONENT_EYES_TEXTURE = 0
my_peds14[15]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds14[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[15]COMPONENT_TASKS_TEXTURE = 0
my_peds14[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO2_TEXTURE = 2
my_peds14[15]PROP_HATS_INDEX = -1
my_peds14[15]PROP_HATS_TEXTURE = -1
my_peds14[15]PROP_GLASSES_INDEX = -1
my_peds14[15]PROP_GLASSES_TEXTURE = -1
my_peds14[15]PROP_EARS_INDEX = -1
my_peds14[15]PROP_EARS_TEXTURE = -1
my_peds14[16]Model = s_m_m_strperf_01
my_peds14[16]Model2 = 0xF1E823A2
my_peds14[16]Positionx = -72.4282
my_peds14[16]Positiony = -559.5891
my_peds14[16]Positionz = 39.00041
my_peds14[16]Heading = 167.9986
my_peds14[16]Task = 20
my_peds14[16]Weapon = MachinePistol
my_peds14[16]Group = 1
my_peds14[16]SeatPosition = -1
my_peds14[16]my_peds_variation = Default
my_peds14[16]my_peds_Accuracy = 60
my_peds14[16]my_peds_Health = 1000
my_peds14[16]my_peds_Armour = 100
my_peds14[16]my_peds_Invincible = False
my_peds14[16]my_peds_DrivingSpeed = 60
my_peds14[16]my_peds_DrivingStyle = Normal
my_peds14[16]my_peds_CombatEngaugeRange = 5
my_peds14[16]my_peds_CanLeaveGuardRange = True
my_peds14[16]my_peds_GuardRange = 5
my_peds14[16]my_peds_VecFallowDist = 5
my_peds14[16]my_peds_seeingRange = 30
my_peds14[16]my_peds_hearingRange = 60
my_peds14[16]my_peds_group_numb = 0
my_peds14[16]my_peds_Combat_Ability = 10
my_peds14[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[16]my_peds_can_exit_vehicle = False
my_peds14[16]my_peds_waypoint = 7
my_peds14[16]COMPONENT_FACE_DRAWABLE = 0
my_peds14[16]COMPONENT_FACE_TEXTURE = 0
my_peds14[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[16]COMPONENT_HEAD_TEXTURE = 0
my_peds14[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[16]COMPONENT_HAIR_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO_TEXTURE = 0
my_peds14[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[16]COMPONENT_LEGS_TEXTURE = 0
my_peds14[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[16]COMPONENT_HANDS_TEXTURE = 0
my_peds14[16]COMPONENT_FEET_DRAWABLE = 0
my_peds14[16]COMPONENT_FEET_TEXTURE = 0
my_peds14[16]COMPONENT_EYES_DRAWABLE = 0
my_peds14[16]COMPONENT_EYES_TEXTURE = 0
my_peds14[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[16]COMPONENT_TASKS_TEXTURE = 0
my_peds14[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[16]PROP_HATS_INDEX = -1
my_peds14[16]PROP_HATS_TEXTURE = -1
my_peds14[16]PROP_GLASSES_INDEX = -1
my_peds14[16]PROP_GLASSES_TEXTURE = -1
my_peds14[16]PROP_EARS_INDEX = -1
my_peds14[16]PROP_EARS_TEXTURE = -1
my_peds14[17]Model = s_m_m_strperf_01
my_peds14[17]Model2 = 0xF1E823A2
my_peds14[17]Positionx = -74.6763
my_peds14[17]Positiony = -556.8871
my_peds14[17]Positionz = 39.21062
my_peds14[17]Heading = 168.0617
my_peds14[17]Task = 20
my_peds14[17]Weapon = MachinePistol
my_peds14[17]Group = 1
my_peds14[17]SeatPosition = -1
my_peds14[17]my_peds_variation = Default
my_peds14[17]my_peds_Accuracy = 60
my_peds14[17]my_peds_Health = 1000
my_peds14[17]my_peds_Armour = 100
my_peds14[17]my_peds_Invincible = False
my_peds14[17]my_peds_DrivingSpeed = 60
my_peds14[17]my_peds_DrivingStyle = Normal
my_peds14[17]my_peds_CombatEngaugeRange = 5
my_peds14[17]my_peds_CanLeaveGuardRange = True
my_peds14[17]my_peds_GuardRange = 5
my_peds14[17]my_peds_VecFallowDist = 5
my_peds14[17]my_peds_seeingRange = 30
my_peds14[17]my_peds_hearingRange = 60
my_peds14[17]my_peds_group_numb = 0
my_peds14[17]my_peds_Combat_Ability = 10
my_peds14[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[17]my_peds_can_exit_vehicle = False
my_peds14[17]my_peds_waypoint = 8
my_peds14[17]COMPONENT_FACE_DRAWABLE = 0
my_peds14[17]COMPONENT_FACE_TEXTURE = 0
my_peds14[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[17]COMPONENT_HEAD_TEXTURE = 0
my_peds14[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[17]COMPONENT_HAIR_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO_TEXTURE = 0
my_peds14[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[17]COMPONENT_LEGS_TEXTURE = 0
my_peds14[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[17]COMPONENT_HANDS_TEXTURE = 0
my_peds14[17]COMPONENT_FEET_DRAWABLE = 0
my_peds14[17]COMPONENT_FEET_TEXTURE = 0
my_peds14[17]COMPONENT_EYES_DRAWABLE = 0
my_peds14[17]COMPONENT_EYES_TEXTURE = 0
my_peds14[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[17]COMPONENT_TASKS_TEXTURE = 0
my_peds14[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[17]PROP_HATS_INDEX = -1
my_peds14[17]PROP_HATS_TEXTURE = -1
my_peds14[17]PROP_GLASSES_INDEX = -1
my_peds14[17]PROP_GLASSES_TEXTURE = -1
my_peds14[17]PROP_EARS_INDEX = -1
my_peds14[17]PROP_EARS_TEXTURE = -1
my_peds14[18]Model = s_m_m_strperf_01
my_peds14[18]Model2 = 0xF1E823A2
my_peds14[18]Positionx = -77.37974
my_peds14[18]Positiony = -555.8117
my_peds14[18]Positionz = 39.14236
my_peds14[18]Heading = 167.9389
my_peds14[18]Task = 20
my_peds14[18]Weapon = MachinePistol
my_peds14[18]Group = 1
my_peds14[18]SeatPosition = -1
my_peds14[18]my_peds_variation = Default
my_peds14[18]my_peds_Accuracy = 60
my_peds14[18]my_peds_Health = 1000
my_peds14[18]my_peds_Armour = 100
my_peds14[18]my_peds_Invincible = False
my_peds14[18]my_peds_DrivingSpeed = 60
my_peds14[18]my_peds_DrivingStyle = Normal
my_peds14[18]my_peds_CombatEngaugeRange = 5
my_peds14[18]my_peds_CanLeaveGuardRange = True
my_peds14[18]my_peds_GuardRange = 5
my_peds14[18]my_peds_VecFallowDist = 5
my_peds14[18]my_peds_seeingRange = 30
my_peds14[18]my_peds_hearingRange = 60
my_peds14[18]my_peds_group_numb = 0
my_peds14[18]my_peds_Combat_Ability = 10
my_peds14[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[18]my_peds_can_exit_vehicle = False
my_peds14[18]my_peds_waypoint = 9
my_peds14[18]COMPONENT_FACE_DRAWABLE = 0
my_peds14[18]COMPONENT_FACE_TEXTURE = 0
my_peds14[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[18]COMPONENT_HEAD_TEXTURE = 0
my_peds14[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[18]COMPONENT_HAIR_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO_TEXTURE = 0
my_peds14[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[18]COMPONENT_LEGS_TEXTURE = 0
my_peds14[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[18]COMPONENT_HANDS_TEXTURE = 0
my_peds14[18]COMPONENT_FEET_DRAWABLE = 0
my_peds14[18]COMPONENT_FEET_TEXTURE = 0
my_peds14[18]COMPONENT_EYES_DRAWABLE = 0
my_peds14[18]COMPONENT_EYES_TEXTURE = 0
my_peds14[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[18]COMPONENT_TASKS_TEXTURE = 0
my_peds14[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[18]PROP_HATS_INDEX = -1
my_peds14[18]PROP_HATS_TEXTURE = -1
my_peds14[18]PROP_GLASSES_INDEX = -1
my_peds14[18]PROP_GLASSES_TEXTURE = -1
my_peds14[18]PROP_EARS_INDEX = -1
my_peds14[18]PROP_EARS_TEXTURE = -1
my_peds14[19]Model = s_m_m_strperf_01
my_peds14[19]Model2 = 0xF1E823A2
my_peds14[19]Positionx = -88.50276
my_peds14[19]Positiony = -559.2847
my_peds14[19]Positionz = 38.24953
my_peds14[19]Heading = 168.0333
my_peds14[19]Task = 20
my_peds14[19]Weapon = MachinePistol
my_peds14[19]Group = 1
my_peds14[19]SeatPosition = -1
my_peds14[19]my_peds_variation = Default
my_peds14[19]my_peds_Accuracy = 60
my_peds14[19]my_peds_Health = 1000
my_peds14[19]my_peds_Armour = 100
my_peds14[19]my_peds_Invincible = False
my_peds14[19]my_peds_DrivingSpeed = 60
my_peds14[19]my_peds_DrivingStyle = Normal
my_peds14[19]my_peds_CombatEngaugeRange = 5
my_peds14[19]my_peds_CanLeaveGuardRange = True
my_peds14[19]my_peds_GuardRange = 5
my_peds14[19]my_peds_VecFallowDist = 5
my_peds14[19]my_peds_seeingRange = 30
my_peds14[19]my_peds_hearingRange = 60
my_peds14[19]my_peds_group_numb = 0
my_peds14[19]my_peds_Combat_Ability = 10
my_peds14[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[19]my_peds_can_exit_vehicle = False
my_peds14[19]my_peds_waypoint = 10
my_peds14[19]COMPONENT_FACE_DRAWABLE = 0
my_peds14[19]COMPONENT_FACE_TEXTURE = 0
my_peds14[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[19]COMPONENT_HEAD_TEXTURE = 0
my_peds14[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[19]COMPONENT_HAIR_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO_TEXTURE = 0
my_peds14[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[19]COMPONENT_LEGS_TEXTURE = 0
my_peds14[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[19]COMPONENT_HANDS_TEXTURE = 0
my_peds14[19]COMPONENT_FEET_DRAWABLE = 0
my_peds14[19]COMPONENT_FEET_TEXTURE = 0
my_peds14[19]COMPONENT_EYES_DRAWABLE = 0
my_peds14[19]COMPONENT_EYES_TEXTURE = 0
my_peds14[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[19]COMPONENT_TASKS_TEXTURE = 0
my_peds14[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[19]PROP_HATS_INDEX = -1
my_peds14[19]PROP_HATS_TEXTURE = -1
my_peds14[19]PROP_GLASSES_INDEX = -1
my_peds14[19]PROP_GLASSES_TEXTURE = -1
my_peds14[19]PROP_EARS_INDEX = -1
my_peds14[19]PROP_EARS_TEXTURE = -1
my_peds14[20]Model = s_m_m_strperf_01
my_peds14[20]Model2 = 0xF1E823A2
my_peds14[20]Positionx = -93.1627
my_peds14[20]Positiony = -679.2806
my_peds14[20]Positionz = 35.13623
my_peds14[20]Heading = 24.21099
my_peds14[20]Task = 20
my_peds14[20]Weapon = MachinePistol
my_peds14[20]Group = 1
my_peds14[20]SeatPosition = -1
my_peds14[20]my_peds_variation = Default
my_peds14[20]my_peds_Accuracy = 60
my_peds14[20]my_peds_Health = 1000
my_peds14[20]my_peds_Armour = 100
my_peds14[20]my_peds_Invincible = False
my_peds14[20]my_peds_DrivingSpeed = 60
my_peds14[20]my_peds_DrivingStyle = Normal
my_peds14[20]my_peds_CombatEngaugeRange = 5
my_peds14[20]my_peds_CanLeaveGuardRange = True
my_peds14[20]my_peds_GuardRange = 5
my_peds14[20]my_peds_VecFallowDist = 5
my_peds14[20]my_peds_seeingRange = 30
my_peds14[20]my_peds_hearingRange = 60
my_peds14[20]my_peds_group_numb = 0
my_peds14[20]my_peds_Combat_Ability = 10
my_peds14[20]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[20]my_peds_can_exit_vehicle = False
my_peds14[20]my_peds_waypoint = 11
my_peds14[20]COMPONENT_FACE_DRAWABLE = 0
my_peds14[20]COMPONENT_FACE_TEXTURE = 0
my_peds14[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[20]COMPONENT_HEAD_TEXTURE = 0
my_peds14[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[20]COMPONENT_HAIR_TEXTURE = 0
my_peds14[20]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[20]COMPONENT_TORSO_TEXTURE = 0
my_peds14[20]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[20]COMPONENT_LEGS_TEXTURE = 0
my_peds14[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[20]COMPONENT_HANDS_TEXTURE = 0
my_peds14[20]COMPONENT_FEET_DRAWABLE = 0
my_peds14[20]COMPONENT_FEET_TEXTURE = 0
my_peds14[20]COMPONENT_EYES_DRAWABLE = 0
my_peds14[20]COMPONENT_EYES_TEXTURE = 0
my_peds14[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[20]COMPONENT_TASKS_TEXTURE = 0
my_peds14[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[20]PROP_HATS_INDEX = -1
my_peds14[20]PROP_HATS_TEXTURE = -1
my_peds14[20]PROP_GLASSES_INDEX = -1
my_peds14[20]PROP_GLASSES_TEXTURE = -1
my_peds14[20]PROP_EARS_INDEX = -1
my_peds14[20]PROP_EARS_TEXTURE = -1
